If you’re only interested in copying the code for this experiment, you can check out this gist.įirst, we’ll need a Device type with the properties for each specific device. See the Downsides section to get more context on why this is not recommended. I don't advice relying on it for critical work. ⚠️ This is an example of how this feature could work. In this post, we’ll go through what can and can’t be done when trying to simulate side-by-side previews. Once you have a duplicated tab, you can expand the previews section as much as possible on the iPad while hiding the previews section on your main screen. You can duplicate your Xcode current tab by doing ⌘ + T and dragging the newly created tab over to the iPad. If you have an iPad, you can use it as a “Previews Monitor” by running Sidecar. If you’re working on a single MacBook screen, you can use half of the Xcode window for code and half for previews and easily place eight previews without compromising zoom levels: ![]() The more previews you can fit, the less likely you are to overlook UI inconsistencies. Visual Setupīeing able to display side-by-side previews means that we don’t need to scroll through multiple previews to confirm our changes didn’t introduce regressions on different color schemes or layout directions. Unless you have a vertical monitor, you’ll usually be better off with side-by-side previews. ![]() ![]() This style can be inconvenient when we want to preview a portrait screen on different devices or configurations and iterate on it while seeing our changes live.įor example, fitting four iPhone 12 previews on a 16” MacBook Pro requires we zoom out to 12,5%, making it difficult to see our elements. Xcode Previews lays out our views vertically.
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